Name: box2d Version: 2.4.1 Release: 1mamba Summary: A 2D physics engine for games Group: Applications/Graphics Vendor: openmamba Distribution: openmamba Packager: Silvan Calarco URL: https://box2d.org/ Source: https://github.com/erincatto/box2d.git/v%{version}/box2d-%{version}.tar.bz2 License: MIT ## AUTOBUILDREQ-BEGIN BuildRequires: glibc-devel BuildRequires: ldconfig BuildRequires: libgcc BuildRequires: libstdc++6-devel ## AUTOBUILDREQ-END BuildRequires: cmake Requires: lib%{name} = %{?epoch:%epoch:}%{version}-%{release} BuildRoot: %{_tmppath}/%{name}-%{version}-root %description Box2D is a 2D physics engine for games. %package -n lib%{name} Group: System/Libraries Summary: A 2D physics engine for games %description -n lib%{name} Box2D is a 2D physics engine for games. This package contains shared libraries for %{name}. %package -n lib%{name}-devel Group: Development/Libraries Summary: Development files for %{name} Requires: lib%{name} = %{?epoch:%epoch:}%{version}-%{release} %description -n lib%{name}-devel This package contains libraries and header files for developing applications that use %{name}. %debug_package %prep %setup -q %build %cmake -d build %make %install [ "%{buildroot}" != / ] && rm -rf "%{buildroot}" %makeinstall -C build %clean [ "%{buildroot}" != / ] && rm -rf "%{buildroot}" %post -n lib%{name} -p /sbin/ldconfig %postun -n lib%{name} -p /sbin/ldconfig %files -n lib%{name} %defattr(-,root,root) %{_libdir}/libbox2d.so.* %doc LICENSE %files -n lib%{name}-devel %defattr(-,root,root) %dir %{_includedir}/box2d %{_includedir}/box2d/*.h %{_libdir}/libbox2d.so %dir %{_libdir}/cmake/box2d %{_libdir}/cmake/box2d/box2d*.cmake %doc README.md %changelog * Sat Jan 16 2021 Silvan Calarco 2.4.1-1mamba - package created using the webbuild interface